Part 56: Casual Murder
Nidoking posted:
Tasnica's probably the place where they most obviously ran out of time or space to do anything with the assets they'd created. Everywhere you go before getting Flammie, there are a few things you need to do before advancing. In Tasnica, it's just go in, beat one enemy, talk to Jema, and report back to Jehk yet again. I assume there were supposed to be things in those hidden doors and passages, and it reeks of a place that was going to have plot significance.
Tasnica's the most obvious place where assets were made with nothing to do with them. Like, the signs of needing to performing a short quest to root out the infiltrator are still present in the text from before you meet the king, but it's like they forgot to actually implement it and just defaulted to "Dude's stalking/ controlling the king!" instead of writing the quest chain where you figure out that the King's the one acting unusual, come up with a way to prove the puppeting/ replacement/ whatever it was supposed to be.
Lumina's "dungeon" is still the most obvious 'we ran outta time/space for this shit" though.
In today's outing, we finally get to meet the great sage Joch, and he has a task for us. Who would have Expected? At least we can do it without having to go halfway across the world this time.
Episode 46 - Casual Murder
You know, we've met a lot of random schlubs who haven't been given overviews, like Luka, Jema, and Phanna. Might as well write something about them.